Martis Matchups

Stats for mythic rank, last 7 days — third-party aggregation, not an official Moonton figure.

Written by EllieAnth — playing MLBB since 2017 (9+ years), peak rank Mythical Immortal, 1126 stars.

A breakdown of the 10 matchups that decide Martis games — why each one leans the way it does, what it costs you in lane, and how to play it.

Overview

What decides Martis's matchups

Martis dictates the tempo of the EXP Lane through the crowd control of Ashura Aura and Mortal Coil. His leverage comes from using Mortal Coil to gain Control Immunity and Damage Reduction while knocking enemies back, allowing him to trade safely and stack Ashura's Wrath for bonus Attack Speed. Once enemies fall below half health, Decimation converts to True Damage for instant resets. However, opponents exploit his heavy reliance on skill hits; missing Mortal Coil strips Martis of his survivability, leaving him exposed during its downtime.

Hard counters 2

These heroes have a structural edge over you: their kit directly shuts down the tools you rely on. Winning the lane outright is rarely the plan — the goal is to limit mistakes, give up as little tempo as possible, and look for value somewhere else on the map.

Diggie

Hard counters

  • control immunity
  • shield counter
  • execute denial
  • disengagement

Why this matchup leans

Martis relies on Ashura Aura and Mortal Coil to displace enemies and set up executes with Decimation. Diggie completely nullifies this combination using Time Journey, which grants teamwide control immunity and a massive shield. When Martis commits his Mortal Coil leap, Diggie activates Time Journey to negate the crowd control and absorb the follow-up burst, preventing Martis from bringing enemies below the fifty percent HP threshold required for Decimation's true damage. Additionally, Diggie's Reverse Time forces Martis out of position, stripping away his momentum before Ashura's Wrath can fully stack.

Lane impact

While Diggie usually roams, his map presence heavily limits Martis's ability to snowball the EXP Lane. Martis wants to clear waves rapidly, build Ashura's Wrath stacks, and invade the enemy jungle. However, Diggie planting Auto Alarm Bomb clusters near river bushes denies Martis safe aggressive pathing. If Diggie rotates to the lane, Reverse Time prevents Martis from aggressively trading with Ashura Aura. During early Turtle contests, Diggie’s Time Journey completely denies Martis’s crowd control setups, forcing Martis to play passively and preventing early Decimation resets.

How to play it

To play around Diggie, Martis must hold his ultimate and refrain from fully committing Mortal Coil until Time Journey has been baited out by teammates. Use the control immunity and damage reduction on Mortal Coil defensively to absorb Auto Alarm Bomb explosions or disengage when caught by Reverse Time, rather than using it to start fights. Instead of seeking direct resets with Decimation in early teamfights, focus on clearing waves to stack Ashura's Wrath, joining fights around the Turtle or Lord only after Diggie's main cooldowns are spent.

Minsitthar

Hard counters

  • grounded state
  • control immunity
  • movement suppression
  • trade windows

Why this matchup leans

Minsitthar fundamentally shuts down Martis through King's Calling, which applies a movement skill suppression field. Because both Mortal Coil and Decimation rely on dash and lunge movement, Martis becomes unable to cast his primary defense, damage, and execute tools once trapped inside the arena. While Martis can use Mortal Coil's control immunity to ignore Spear of Glory or the stun from Mark of the King in neutral exchanges, Minsitthar's ultimate strips away that answer completely, forcing Martis to endure Shield Assault without his sixty percent damage reduction.

Lane impact

Early trading favors Martis before level four, as Ashura's Wrath provides superior attack speed and Ashura Aura interrupts Minsitthar's wave clear. However, once King's Calling is unlocked, the EXP lane dynamic flips drastically. Minsitthar can hold his ultimate to neutralize Martis's aggressive dashes, denying him cheap trades and wave priority. If Martis gets hooked by Spear of Glory near Minsitthar's turret and gets locked inside King's Calling, he cannot leap out or trigger Decimation, turning standard trades into lethal traps and giving Minsitthar absolute control over Turtle rotations.

How to play it

Force trades prior to level four using Ashura Aura to drag Minsitthar into extended basic attack fights where Ashura's Wrath passive stacked attack speed dominates. After level four, never initiate with Mortal Coil if Minsitthar still holds King's Calling. Instead, bait out Spear of Glory, side-step the pull, and force Minsitthar to drop his ultimate defensively. If trapped inside King's Calling, disengage immediately without wasting cooldowns, and focus on flank angles during team fights to execute low-health targets with Decimation outside the Royal Guards' range.

Favorable 7

Your kit has the edge here. These are the matchups where you should look to build a lead early and convert it, rather than playing for scaling.

Sun

Favorable

  • aoe damage
  • damage reduction
  • execution reset
  • clone counter

Why this matchup leans

Martis holds a distinct advantage because his AoE crowd control and damage reduction directly negate Sun's clone-reliant playstyle. When Sun uses Endless Variety or Swift Exchange to spawn Doppelgangers, Martis uses Mortal Coil to gain Control Immunity and 60% Damage Reduction, invalidating the initial burst from Instantaneous Move. Furthermore, hitting multiple targets with Ashura Aura rapidly stacks Ashura's Wrath, while low-health Doppelgangers provide ideal setup targets for Decimation to execute, granting instant resets and Movement Speed to overpower the real Sun.

Lane impact

During the laning phase, Sun cannot safely contest minion waves because Martis punishes clone summons with sweeping AoE trades. Whenever Sun attempts to poke using Endless Variety, Martis can react with Mortal Coil to sweep through the Doppelganger and deal damage directly to Sun. This prevents Sun from stacking physical defense reduction through Simian God. Consequently, Sun is forced under his turret, granting Martis complete wave control, early level advantage, and freedom to rotate toward Turtle contests while Sun struggles to clear remaining minions.

How to play it

As Martis, hold Mortal Coil until Sun commits with Instantaneous Move or spawns clones via Swift Exchange, ensuring your 60% Damage Reduction absorbs his primary damage output. Use Ashura Aura to group Sun and his Doppelganger together, instantly maxing Ashura's Wrath stacks for boosted Attack Speed in basic attack trades. If Sun drops below half health or leaves a Doppelganger low near him, cast Decimation to trigger True Damage, secure the execute, reset the cooldown, and immediately turn the speed boost onto Sun if he attempts to escape.

Paquito

Favorable

  • control immunity
  • damage reduction
  • combo interruption
  • execute threshold

Why this matchup leans

Martis gains a structural advantage because Mortal Coil directly counteracts Paquito's high-burst combo rhythm. Paquito relies on landing Knockout Strike and enhanced Jab sequences to lock down targets and stack shields with Heavy Left Punch. However, the Control Immunity and 60% damage reduction built into Mortal Coil allow Martis to absorb Paquito's entire Champ Stance burst without taking significant damage or suffering crowd control. Once Paquito burns his mobility and passive stacks without earning a knockup, Martis easily wins the prolonged duel with Ashura's Wrath and finishes him using Decimation.

Lane impact

In the EXP Lane, Paquito seeks fast, aggressive trades using Jab to establish early minion control. Martis completely neutralizes this pressure by holding Mortal Coil until Paquito initiates. When Paquito attempts to poke, Martis can pull him with Ashura Aura, stack Ashura's Wrath against the minion wave, and trade favorably against Heavy Left Punch's shield. Forcing Paquito off the wave grants Martis superior wave priority, enabling him to secure early vision, contest the Turtle, or invade the enemy jungle while Paquito is trapped clearing under tower.

How to play it

Patience with Mortal Coil defines this matchup. Never waste Mortal Coil on minion waves when Paquito holds full Champ Stance stacks. Wait until Paquito dashes forward with Jab or prepares Knockout Strike, then trigger Mortal Coil to nullify his crowd control and absorb his burst. Follow through with the second cast leap to launch Paquito airborne, weaving in empowered basic attacks to sustain Ashura's Wrath. Once Paquito's health falls below the fifty percent threshold, cast Decimation to secure the kill, instantly reset the ultimate, and roam for further objective pressure.

Odette

Favorable

  • crowd control
  • channeling interrupt
  • control immunity
  • execution threshold

Why this matchup leans

Odette relies on channeling Swan Song to deliver her main damage output, but this skill is completely vulnerable to hard crowd control. Martis naturally shuts her down because both the pull from Ashura Aura and the final airborne leap of Mortal Coil instantly cancel her ultimate. Additionally, when Odette attempts to lock Martis down using Blue Nova's immobilization, Martis can react with Mortal Coil to gain Control Immunity and slash right through her spell. Once her channeling is broken and her temporary shield fades, Decimation executes her with True Damage.

Lane impact

When Odette rotates toward the EXP Lane or contests the Turtle in river skirmishes, Martis asserts absolute dominance over the battle space. Odette cannot safely deploy Swan Song during teamfights because Martis can dive her at any moment. Even if she uses Avian Authority for poke, Martis utilizes the Attack Speed from Ashura's Wrath to quickly clear waves and close the distance. Her defensive Blue Nova fails to stop his advance, forcing Odette to hold her channeling skills, effectively stripping her team of their primary area damage during critical objective contests.

How to play it

As Martis, never waste both Ashura Aura and the knockup portion of Mortal Coil before Odette commits to the fight. Track her ultimate and save at least one crowd control skill specifically to interrupt Swan Song the moment she channels it. If she casts Blue Nova to stop your engage, press Mortal Coil to absorb the immobilization via Control Immunity while moving into melee range. Once her channel is broken and her health drops below half, finish her instantly with Decimation, using the bonus movement speed to chase down remaining targets.

Chou

Favorable

  • control immunity
  • cc negation
  • extended trading
  • execute window

Why this matchup leans

Martis holds a decisive kit advantage because Mortal Coil provides both Control Immunity and 60% Damage Reduction, completely neutralizing Chou's core crowd control combo. When Chou attempts to initiate using the third knockup cast of Jeet Kune Do or the ultimate kick from The Way of Dragon, a well-timed Mortal Coil allows Martis to ignore the displacement entirely while absorbing the incoming burst. Stripped of his displacement tools, Chou is forced to rely on Shunpo for quick escapes, leaving him unable to execute his burst combos effectively.

Lane impact

During the laning phase in the EXP Lane, Chou is unable to force Martis off the minion wave. If Chou tries to poke using Jeet Kune Do, Martis can interrupt him with Ashura Aura and extend the fight, stacking Ashura's Wrath to gain up to 120% attack speed and extra physical attack. Chou must burn Shunpo just to absorb damage with its shield and dash away, forfeiting control over the wave. Consequently, Martis creates free rotation windows to contest the Turtle or invade the enemy jungle.

How to play it

Patience with Mortal Coil is your key tool in this pairing. Never waste Mortal Coil solely for wave clearing while Chou is missing from view. Instead, wait for Chou to commit to his Jeet Kune Do combo, then activate Mortal Coil right before his third strike or as he casts The Way of Dragon. After negating his crowd control, catch his retreat with Ashura Aura. Once Chou drops below 50% health, execute him with Decimation, which converts to True Damage and pierces through the shield provided by Shunpo.

Silvanna

Favorable

  • cc immunity
  • channel interruption
  • execution threshold
  • lane dominance

Why this matchup leans

Martis holds a structural advantage because Mortal Coil completely counters Silvanna's reliance on crowd control setups. Silvanna depends on landing Cometic Lance to stun her target before channeling Spiral Strangling, but Martis can activate Mortal Coil to absorb the stun via Control Immunity while cutting her incoming burst through 60% Damage Reduction. Furthermore, the knockback and airborne phases of Mortal Coil can disrupt Silvanna's channel entirely. When Silvanna commits Imperial Justice, Martis can out-brawl her inside the arena with Ashura's Wrath attack speed stacks and execute her with Decimation once her HP drops below 50%.

Lane impact

During the EXP Lane phase, Silvanna struggles to contest minion waves whenever Martis has Mortal Coil available. If she attempts to trade using Spiral Strangling, Martis can walk through her channel, knock her out of position, and secure early wave priority. This dominant trading power forces Silvanna to play defensively under her turret, allowing Martis to maintain maximum stacks of Ashura's Wrath and freely rotate to secure the Turtle or invade enemy jungle camps. Silvanna loses both lane tempo and objective setup options as a result.

How to play it

To cleanly win this lane, save Mortal Coil specifically for when Silvanna dashes in with Cometic Lance or begins channeling Spiral Strangling. Do not throw out Mortal Coil prematurely onto minion waves, as losing your Control Immunity gives her a free window to lock you down with Imperial Justice. Once her main channel is interrupted, use Ashura Aura to drag her back in, stack Ashura's Wrath with basic attacks, and bring her HP below the 50% threshold to immediately reset Decimation for teamfight dominance.

Hilda

Favorable

  • control immunity
  • damage reduction
  • execution threshold
  • trade windows

Why this matchup leans

Martis holds a favorable structural match against Hilda because Mortal Coil directly invalidates her high-damage single-target burst and crowd control. When Hilda engages with Art of Hunting or attempts her heavy execution via Power of Wildness, Martis can activate Mortal Coil to gain Control Immunity and 60% Damage Reduction, mitigating her burst damage and ignoring her stuns. While Hilda relies on stacking Wilderness Mark to reduce physical defenses, percentage damage reduction bypasses this debuff completely, forcing Hilda to spend her major cooldowns for minimal value.

Lane impact

During the laning phase, Hilda seeks quick trades using Combat Ritual to step out of bushes with a shield from Blessing of Wilderness. Martis neutralizes this hit-and-run tactic by interrupting her movement with Ashura Aura or holding Mortal Coil until her lock-on sequence begins. Once Hilda burns her abilities without securing substantial damage, Martis stacks Ashura's Wrath to dominate extended trades. This forces Hilda out of the brush and off the minion wave, securing lane priority for Martis to freely rotate toward early Turtle contests.

How to play it

To pilot this matchup effectively, never cast Mortal Coil prematurely before Hilda commits her offensive sequence. Wait for her to activate Combat Ritual or lock onto you with Art of Hunting before channeling your second skill, absorbing her highest burst hits while remaining immune to her knockback. Once her combo ends, stack Ashura's Wrath with basic attacks and pull her back with Ashura Aura if she tries fleeing into a bush. As soon as her health drops below half, immediately execute her with Decimation before Blessing of Wilderness regenerates her hit points.

Guinevere

Favorable

  • control immunity
  • knockup negation
  • execute threshold

Why this matchup leans

Martis holds a decisive structural edge over Guinevere because Mortal Coil grants complete Control Immunity and 60% Damage Reduction. Guinevere relies almost entirely on landing the initial knockup from Spatial Migration to activate her Super Magic bonus damage and setup Violet Requiem. By buffering Mortal Coil as Guinevere leaps, Martis completely nullifies her crowd control while mitigating her magic burst. Once Guinevere's jump fails, her damage drops drastically, allowing Martis to stack Ashura's Wrath attack speed and execute her with Decimation when her health dips below half.

Lane impact

During the laning phase in EXP Lane, Guinevere is forced into a passive playstyle. If she uses Energy Wave to farm or poke, her skill cooldowns decrease, but any attempt to commit with Spatial Migration results in immediate punishment. Martis can reactively cast Mortal Coil to absorb her jump, clear the minion wave simultaneously, and stack Ashura's Wrath. With Ashura Aura preventing her escape illusion from slipping away cleanly, Martis constantly dictates wave priority. This guarantees Martis early rotations to first Turtle fights while Guinevere remains pinned under her outer turret.

How to play it

Hold Mortal Coil instead of using it purely for wave clear while Guinevere is within jump range. Watch for the cast indicator of Spatial Migration; the moment she leaps, activate Mortal Coil to ignore the airborne CC and reduce incoming damage. Follow up immediately with the second phase airborne leap and Ashura Aura to pull her back if she attempts to escape using her illusion. Weave basic attacks to maintain full stacks of Ashura's Wrath, and press Decimation the instant her health bar drops below fifty percent to trigger True Damage.

Best allies 1

Heroes whose kit compounds with yours. Drafting alongside them turns your individual strengths into a coordinated threat.

Tigreal

Best allies

  • crowd control chain
  • execute setup
  • area control

Why it works

Tigreal acts as the ultimate setup engine for Martis by clustering enemies together using Implosion or Sacred Hammer. Once Tigreal locks down multiple targets, Martis can immediately overlap Ashura Aura to keep them bunched, followed by Mortal Coil to chain crowd control while taking advantage of his 60% Damage Reduction. Because Tigreal's long stun durations hold targets in place, Martis can rapidly stack Ashura's Wrath and soften low-health enemies into range for consecutive Decimation resets, turning a single crowd-control setup into a team wipe.

Lane impact

During map rotations and contests around the Turtle or Lord, Tigreal takes the initiative by invading vision or charging from bushes with Sacred Hammer. As Tigreal bunches up enemies, Martis follows closely to secure objective control, using Mortal Coil to safely enter the fray immune to crowd control. Tigreal's ability to slow enemies with Attack Wave prevents targets from scattering, enabling Martis to harvest minion waves quickly in the side lane and instantly join skirmishes where his high attack speed and execute damage turn teamfights in their favor.

How to play it

Tigreal must always initiate first, pulling targets with Implosion or pushing them back with Sacred Hammer. Martis should resist the urge to dive early with Mortal Coil; instead, save Ashura Aura to gather any stray enemies right after Tigreal's knockup lands. Sequence Martis's Mortal Coil during Tigreal's control duration to maximize damage reduction while enemies are helpless. Finally, wait until Tigreal's crowd control drops enemy health below half before casting Decimation to ensure a True Damage kill and trigger the ultimate's speed boost and reset mechanics.

Matchup relationships for 3 of these pairings come from the game's own hero data; the rest are selected from the heroes you actually meet in this lane. All written analysis is AI-generated from both heroes' ability kits and reviewed automatically for accuracy — it describes kit interactions, not live win rates.