Sun splash art
Fighter

Sun

Fighter rated 50 physical offense, 50 durability, 30 difficulty in Moonton's in-game data, built around the passive Swift Exchange scaling at 40% Total Physical Attack.

Sun is a Fighter hero in Mobile Legends: Bang Bang who specializes in overwhelming opponents with his numerous clones. His unique ability to summon Doppelgangers allows him to create immense pressure, split-push effectively, and burst down targets, making him a formidable force on the battlefield. Mastering his clone management is key to unlocking his full potential and leading your team to victory.

Offense — Physical50
Offense — Magical10
Durability50
Difficulty30

Build guide Matchups & counters

Skills, ratings and recommended gear on this page are read directly from Moonton's official in-game hero data for Mobile Legends: Bang Bang — not scraped from another fan site, and nothing is invented to fill a gap. Data retrieved .

Written by EllieAnth — playing MLBB since 2017 (9+ years), peak rank Mythical Immortal, 1126 stars.

Assessment

Strengths & weaknesses

Understanding Sun's inherent advantages and disadvantages is crucial for effective gameplay. His kit allows for unique strategies, but also presents specific vulnerabilities.

  • High Sustained Physical Damage: With an offensePhysical score of 50, Sun, especially with his clones, can deal continuous and significant physical damage. His Doppelgangers inherit a portion of his attributes, effectively multiplying his damage output in prolonged engagements. This makes him excellent for shredding both squishy targets and durable tanks.
  • Exceptional Objective Control and Pushing: Sun's ability to summon multiple clones makes him one of the best heroes for taking down turrets, Lord, and Turtle. The sheer number of units he can deploy allows for rapid objective securing and relentless split-pushing, forcing enemies to constantly react to his presence on the map.
  • Decent Durability: With a durability score of 50, Sun possesses a respectable amount of resilience for a Fighter. This allows him to engage in skirmishes and teamfights without being immediately burst down, giving his clones time to deal damage and for him to potentially recover health through his ultimate.
  • Vulnerable to Area-of-Effect (AoE) Damage: Sun's primary weakness lies in heroes with strong area-of-effect abilities. Since his damage output is heavily reliant on his clones, a single well-placed AoE skill can quickly clear his Doppelgangers, drastically reducing his effectiveness in a fight.
  • Relies Heavily on Clones: If his clones are consistently shut down or if he is unable to generate them effectively, Sun's damage and utility plummet. This makes him susceptible to crowd control that prevents clone generation or heroes that can easily dispatch them.
  • Can Be Kited: While he has a movement skill, Sun can be vulnerable to heroes with high mobility or strong slowing effects who can keep him at a distance. If he cannot close the gap and allow his clones to engage, his damage potential is severely limited. His difficulty score of 30 suggests that proper positioning and clone management are essential to mitigate this.

Kit

Skills

Passive

Swift Exchange

Sun hurls his Golden Staff in the target direction, dealing 200 (+40% Total Physical Attack) Physical Damage to enemies in its path.
He conjures a Doppelganger at his location that lasts 5s and inherits 40% of his attributes (and a portion of Attack Effects), conceals himself, and moves with the Golden Staff.
Sun reappears and retrieves the Golden Staff when it hits an enemy hero or reaches the maximum range.

  • 200 + 40% Total Physical Attack Physical

Skill 1

Endless Variety

Sun hurls his Golden Staff in the target direction, dealing 200 (+40% Total Physical Attack) Physical Damage to enemies in its path. Upon hitting an enemy hero or Creep, or reaching the maximum range, the Golden Staff morphs into a Doppelganger that lasts 5s and inherits 40% of Sun's attributes (and a portion of his Attack Effects).
Endless Variety and Swift Exchange are learned and upgraded together and share the same cooldown.

  • 200 + 40% Total Physical Attack Physical

Skill 2

Instantaneous Move

Sun commands his Doppelgangers to strike at the target enemy with him, dealing 170 (+40% Total Physical Attack) Physical Damage to the target and enemies behind them. This counts as Basic Attack damage and can trigger Attack Effects but cannot Crit.

  • 170 + 40% Total Physical Attack Physical

Ultimate

Simian God

Enemies hit by Sun and his Doppelgangers will have their Physical Defense reduced by 4% (stacks up to 10 times). Sun recovers HP equal to 50% of the Doppelganger's Physical Attack each time a Doppelganger deals damage.

Sun's unique abilities revolve around his Doppelgangers, which are key to his damage, utility, and survivability. Understanding how each skill contributes to his clone-based combat is vital.

  • Passive: Swift Exchange

    Sun hurls his staff in the target direction, dealing 200 flat + 40% scaling (Total Physical Attack, Physical Damage) to enemies in its path. He conjures a Doppelganger at his location that lasts 5s and inherits 40% of his attributes, conceals himself, and moves with the staff. Sun reappears and retrieves the staff when it hits an enemy hero or reaches the maximum range.

    This passive is Sun's primary tool for engagement and clone generation. The 40% Total Physical Attack scaling means that as you build physical attack items, the initial damage from this skill will increase, making it a decent poke and burst tool. The concealment aspect is incredibly powerful, allowing Sun to reposition, escape dangerous situations, or initiate ganks from unexpected angles. Use this to surprise enemies or to quickly swap positions with a clone for tactical advantage.

  • Skill 1: Endless Variety

    Sun hurls his staff in the target direction, dealing 200 flat + 40% scaling (Total Physical Attack, Physical Damage) to enemies in its path. Upon hitting an enemy hero or Creep, or reaching the maximum range, the staff morphs into a Doppelganger that lasts 5s and inherits 40% of Sun's attributes (and a portion of his Attack Effects). Endless Variety and Swift Exchange are learned and upgraded together and share the same cooldown.

    Functionally identical to his passive in terms of damage and clone generation, this skill provides another instance of creating a Doppelganger. The 40% Total Physical Attack scaling ensures it benefits directly from your physical damage itemization. Use Endless Variety to generate clones for farming jungle camps, pushing lanes, or adding more units to a teamfight. Since it shares a cooldown with Swift Exchange, choose wisely whether you need the concealment from the passive or simply another clone for sustained pressure.

  • Skill 2: Instantaneous Move

    Sun commands his Doppelgangers to strike at the target enemy with him, dealing 170 flat + 40% scaling (Total Physical Attack, Physical Damage) to the target and enemies behind them. This counts as Basic Attack damage and can trigger Attack Effects but cannot Crit.

    This skill is Sun's burst damage and mobility tool. The 40% Total Physical Attack scaling means it scales well with physical attack items, contributing significantly to his overall damage. Crucially, it counts as basic attack damage and triggers Attack Effects. This synergy with items like Demon Hunter Sword and Corrosion Scythe is immense, allowing Sun to apply powerful on-hit effects to multiple targets simultaneously. Use this skill to quickly close the gap to an enemy, reposition your clones for optimal damage, or to execute low-health targets.

  • Ultimate: Simian God

    Enemies hit by Sun and his Doppelgangers will have their Physical Defense reduced by 4% (stacks up to 10 times). Sun recovers HP equal to 50% of the Doppelganger's Physical Attack each time a Doppelganger deals damage.

    Sun's ultimate provides both offensive and defensive utility. The Physical Defense reduction is incredibly powerful, especially against tanks and fighters, allowing Sun and his entire team to deal significantly more damage to them. Stacking up to 10 times means a potential 40% defense shred. Furthermore, the HP recovery based on Doppelganger's Physical Attack provides crucial sustain in extended fights, making Sun surprisingly durable despite his aggressive playstyle. There is no direct damage scaling on this skill, but its effectiveness scales indirectly with his physical attack and the number of clones he has out, as more damage from clones means more healing and faster defense shredding.

Items

Corrosion Scythe

Unique Passive - Corrosion: Basic Attacks gain 80 extra Physical Damage and slow the target by 8% (halved for ranged Basic Attacks) for 1.5s. Stacks up to 5 times.

Warrior Boots

Unique Passive - Valor: Gain 4 extra Physical Defense for 3s when taking Physical Damage, up to 20.

Demon Hunter Sword

Unique Passive - Devour: Basic Attacks deal 8% of the target's current HP as extra Physical Damage (capped at 60 against minions).

War Axe

Unique Passive - Fighting Spirit: Dealing damage grants 12 extra Physical Attack and 2% extra Spell Vamp per second for 4s, up to 6 stacks. Deal 10% extra True Damage according to Base Damage at full stacks.####[C8This effect is reduced to 50% for Marksmen, Mages, and Supports.]

Brute Force Breastplate

Unique Passive - Brute Force: Each second after dealing damage, gain 6 extra Physical Attack and Magic Power and 2% extra Movement Speed for 4s, up to 6 stacks. Gain 15% extra Control Duration Reduction at full stacks.

Blade of Despair

Unique Passive - Despair: Dealing damage to non-Minion enemies below 50% HP increases Physical Attack by 25% for 2s (takes effect before the damage is dealt).

Sun's recommended build focuses on maximizing his physical damage, attack speed, and survivability, allowing his clones to deal devastating on-hit effects and sustain him in prolonged fights.

  • Warrior Boots: These boots provide essential movement speed for early game mobility and rotation. More importantly, their Unique Passive - Valor grants 4 extra Physical Defense for 3s when taking Physical Damage, stacking up to 20. This significantly enhances Sun's early game durability, especially when facing physical damage dealers in the lane, allowing him to trade more effectively.
  • Corrosion Scythe: This item is a cornerstone for Sun, offering physical attack, attack speed, and movement speed. Its Unique Passive - Corrosion gives Basic Attacks 80 extra Physical Damage and slows the target by 8% for 1.5s, stacking up to 5 times. This is incredibly potent for Sun because his clones also apply basic attack effects. The slow allows him and his Doppelgangers to stick to targets, ensuring consistent damage application and making it difficult for enemies to escape.
  • Demon Hunter Sword: A core damage item for Sun, providing physical attack and attack speed. Its Unique Passive - Devour makes Basic Attacks deal 8% of the target's current HP as extra Physical Damage (capped at 60 against minions). This item is exceptionally effective on Sun due to his high attack speed and the fact that each of his clones' basic attacks can trigger this effect. This makes him a formidable threat against high HP targets like tanks and fighters, melting them quickly.
  • War Axe: This item provides a balanced mix of physical attack, health, and cooldown reduction. Its Unique Passive - Fighting Spirit grants 12 extra Physical Attack and 2% extra Spell Vamp per second for 4s when dealing damage, stacking up to 6 times. At full stacks, it deals 10% extra True Damage according to Base Damage. War Axe significantly boosts Sun's sustained damage and survivability through the spell vamp, allowing him to stay healthy during extended skirmishes and teamfights where he can maintain full stacks.
  • Brute Force Breastplate: Offering physical defense and health, this item enhances Sun's durability. Its Unique Passive - Brute Force grants 6 extra Physical Attack and Magic Power and 2% extra Movement Speed for 4s each second after dealing damage, stacking up to 6 times. At full stacks, it also grants 15% extra Control Duration Reduction. This item is perfect for Sun as it provides crucial defensive stats while simultaneously increasing his offensive capabilities and mobility as he continuously deals damage, making him harder to catch and kill.
  • Blade of Despair: A powerful late-game damage item, Blade of Despair provides a substantial amount of physical attack and movement speed. Its Unique Passive - Despair increases Physical Attack by 25% for 2s when dealing damage to non-Minion enemies below 50% HP. This item is essential for Sun to execute low-health enemies much faster, especially when combined with the multiplied damage from his clones, securing kills and snowballing advantages.

Coaching

Playstyle tips

Sun's playstyle revolves around aggressive clone management, objective control, and sustained damage. Mastering these aspects will allow you to dominate the battlefield.

  • Master Clone Management: Sun's strength is directly tied to his Doppelgangers. Use Swift Exchange (Passive) and Endless Variety (Skill 1) strategically to generate clones for various purposes: pushing lanes, farming jungle camps, or engaging enemies. Remember that your clones inherit 40% of your attributes, making them significant damage sources that can apply on-hit effects from your items. Always aim to have at least one clone active when possible.
  • Aggressive Engagements and Burst: With a respectable durability score of 50 and high physical offense (50), Sun can afford to be aggressive. Use Instantaneous Move (Skill 2) to quickly close the distance to squishy targets or to reposition your clones. This skill allows your clones to swarm the enemy, rapidly applying on-hit effects from items like Demon Hunter Sword and Corrosion Scythe for quick burst damage.
  • Prioritize Objective Control: Sun excels at taking down turrets, Lord, and Turtle due to the sheer number of units he can deploy. Always look for opportunities to split-push lanes when enemies are distracted or to secure major objectives. Your clones can tank hits from turrets or monsters, allowing you to deal damage safely and efficiently.
  • Effective Teamfight Presence: In teamfights, your primary goal is to apply Simian God (Ultimate) to as many enemies as possible. The Physical Defense reduction is invaluable for your entire team. Focus on high-priority targets, letting your clones deal sustained damage and benefiting from the HP recovery provided by your ultimate, which helps you stay in the fight longer.
  • Efficient Jungle Clear: Sun's clones make him an incredibly efficient jungler. Use them to clear camps quickly, maintaining a gold and experience advantage over your opponents. This allows you to reach your item power spikes faster and exert more pressure on the map.
  • Ganking and Ambush Tactics: Utilize the concealment provided by Swift Exchange (Passive) to surprise enemies in lanes. Appear from bushes, deploy clones, and use Instantaneous Move (Skill 2) to quickly burst down unsuspecting targets. His moderate difficulty (30) means that timing and positioning are key for successful ganks.

Matchups

Counters

Understanding how Sun interacts with specific heroes can give you a significant advantage in battle. Here are some notable matchups:

  • Best Mate: Aurora

    Aurora, with her strong crowd control abilities, can be an excellent partner for Sun. Her ability to freeze or stun enemies allows Sun and his clones to lock down targets, ensuring that his sustained physical damage and on-hit effects can be applied without interruption. This synergy makes it incredibly difficult for opponents to escape Sun's relentless assault.

  • Counters: Layla

    Layla's long attack range and high burst damage can pose a significant challenge for Sun. Her ability to maintain distance makes it difficult for Sun to close the gap and engage her effectively. If Layla positions well and focuses her damage on Sun's clones, she can quickly diminish his damage output, making it hard for him to secure kills.

  • Countered By: Odette

    Odette's powerful area-of-effect ultimate makes her a strong counter to Sun. Her ultimate can quickly clear Sun's multiple clones, drastically reducing his damage output and survivability in team fights. Additionally, her crowd control abilities can lock down Sun, preventing him from repositioning or generating new clones, leaving him vulnerable.

In practice

A practical scenario

Imagine you are in the side lane, and an enemy marksman is pushing aggressively without vision. This is a perfect opportunity for Sun to initiate a quick burst combo.

First, initiate with Swift Exchange (Passive) towards the enemy marksman. This deals 200 flat + 40% scaling (Total Physical Attack, Physical) damage, generates a Doppelganger at your original location, and conceals Sun, allowing you to reposition closer to the target or flank them from an unexpected angle. As your first Doppelganger engages, immediately follow up with Endless Variety (Skill 1), throwing another staff to create a second Doppelganger directly on the marksman. This also deals 200 flat + 40% scaling (Total Physical Attack, Physical) damage, adding to the initial burst and increasing your clone count.

Once both clones are active and engaging the enemy, activate Instantaneous Move (Skill 2). This commands all units (Sun and his two Doppelgangers) to strike the target, dealing 170 flat + 40% scaling (Total Physical Attack, Physical) damage and applying all your on-hit effects from items like Demon Hunter Sword and Corrosion Scythe simultaneously. This rapid, multi-unit assault will quickly burst down most squishy marksmen. If the enemy is still alive or attempts to flee, immediately activate Simian God (Ultimate). This will reduce their Physical Defense by 4% per hit (stacking up to 10 times) and provide you with crucial HP recovery from your clones' continuous attacks, ensuring sustained damage and survivability to secure the kill.

Summary

Key takeaways

To truly master Sun and dominate your matches, focus on these key decisions:

  1. Prioritize clone generation with Swift Exchange (Passive) and Endless Variety (Skill 1) to maximize your damage output, maintain constant pressure on lanes, and efficiently clear jungle camps.
  2. Utilize Instantaneous Move (Skill 2) strategically to apply powerful on-hit effects from items like Demon Hunter Sword and Corrosion Scythe, ensuring rapid target elimination and effective repositioning of your clones.
  3. Activate Simian God (Ultimate) early in engagements to shred enemy Physical Defense, making them vulnerable to your team's damage, and to gain crucial HP recovery from your clones for sustained fighting.
  4. Focus on split-pushing and objective control, leveraging your multiple units to create overwhelming pressure across the map and secure vital advantages like turrets, Lord, and Turtle.

FAQ

Frequently asked questions

How does Sun deal with high-health enemies like tanks?

Sun excels against high-health enemies primarily due to his clones and the item Demon Hunter Sword. Each clone's basic attack, combined with the Unique Passive - Devour from Demon Hunter Sword, deals 8% of the target's current HP as extra Physical Damage, making him incredibly effective at shredding durable targets. Additionally, his Simian God (Ultimate) reduces enemy Physical Defense by 4% per hit, stacking up to 10 times, further amplifying damage against all enemies.

What is the best way to use Sun's clones for damage and utility?

Sun's clones are central to his gameplay. Use Swift Exchange (Passive) and Endless Variety (Skill 1) to generate Doppelgangers. These clones inherit 40% of Sun's attributes and can apply on-hit effects from items like Corrosion Scythe and Demon Hunter Sword. They are excellent for pushing lanes, farming jungle camps, and providing extra damage in teamfights. Instantaneous Move (Skill 2) allows you to command them to strike a target, focusing their damage and applying on-hit effects.

How does Sun sustain himself in prolonged fights?

Sun sustains himself through his ultimate, Simian God, which recovers HP equal to 50% of the Doppelganger's Physical Attack each time a Doppelganger deals damage. This, combined with the Spell Vamp provided by War Axe's Unique Passive - Fighting Spirit, allows him to regain significant health during extended engagements as his clones continuously attack. His durability score of 50 also contributes to his ability to withstand damage.

Which items are crucial for Sun's damage output?

Key items for Sun's damage output include Demon Hunter Sword, which deals percentage-based damage with basic attacks, and Corrosion Scythe, which adds extra physical damage and a slow. War Axe provides physical attack, spell vamp, and true damage at full stacks, while Blade of Despair offers a massive physical attack boost, especially against low-health targets. These items synergize with his clones and skills, which have 40% Total Physical Attack scaling.

How can Sun engage enemies effectively while staying safe?

Sun can engage effectively by utilizing the concealment provided by Swift Exchange (Passive). This allows him to reposition or approach enemies unseen. Once in position, he can deploy clones with Endless Variety (Skill 1) and then use Instantaneous Move (Skill 2) to quickly close the gap and apply burst damage and on-hit effects. His moderate difficulty (30) suggests that mastering this engagement pattern requires practice and good map awareness.

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