Carmilla Matchups

Stats for mythic rank, last 7 days — third-party aggregation, not an official Moonton figure.

Written by EllieAnth — playing MLBB since 2017 (9+ years), peak rank Mythical Immortal, 1126 stars.

A breakdown of the 10 matchups that decide Carmilla games — why each one leans the way it does, what it costs you in lane, and how to play it.

Overview

What decides Carmilla's matchups

Carmilla's matchups hinge on her ability to force clustered skirmishes where Curse of Blood can link multiple targets, propagating full crowd control and damage across the enemy team. Her frontline durability is anchored by Vampire Pact, which strips enemy defenses in prolonged trades, while Crimson Flower provides sustain and slowing power once she gets close. However, her leverage collapses against mobile or long-ranged opponents who can kite her Bloodbath movement speed boost and break Curse of Blood links by simply spreading apart, leaving her unable to maintain Crimson Flower healing or steal essential defenses.

Hard counters 1

These heroes have a structural edge over you: their kit directly shuts down the tools you rely on. Winning the lane outright is rarely the plan — the goal is to limit mistakes, give up as little tempo as possible, and look for value somewhere else on the map.

Harith

Hard counters

  • mobility check
  • shield absorb
  • tether break
  • kiting control

Why this matchup leans

Harith invalidates Carmilla's tethering and crowd control through hyper-mobility. Carmilla relies on landing Curse of Blood to link targets or charging Bloodbath for a targeted stun, but Harith easily evades the delayed field of Curse of Blood using Chrono Dash. Inside Zaman Force, Harith's Chrono Dash cooldown resets continuously, allowing him to break the tether distance of Curse of Blood before taking secondary damage. Furthermore, Chrono Dash grants Harith a shield that absorbs ticks from Crimson Flower, while stealing Magic Power from Carmilla to neutralize her passive steals from Vampire Pact.

Lane impact

During early skirmishes and Roam rotations, Carmilla cannot easily set up ganks against Harith in the mid lane. When Carmilla attempts to close in with Bloodbath, Harith counters with Chrono Dash to absorb the stun with his shield and slow her back with an enhanced basic attack. This forces Carmilla to waste her movement speed boost and HP regen from Crimson Flower without securing a kill. As a result, Harith freely pushes waves using Synchro Fission, securing vision control and rotating toward the Turtle long before Carmilla can safely initiate team engagements.

How to play it

To survive this matchup, Carmilla must avoid casting Curse of Blood while Harith has Zaman Force active, as his infinite dashes will immediately sever the link. Instead, wait for Harith to expend Chrono Dash away from his multidimensional rift before committing Bloodbath for a stun. Hold Crimson Flower to sustain against incoming Synchro Fission explosions rather than trying to trade against his shields. If Harith commits his ultimate onto an objective like the Lord, rotate away to initiate on his less mobile teammates, leveraging Vampire Pact on frontline targets instead.

Unfavorable 3

You are behind in this matchup but not helpless. These opponents punish specific mistakes rather than dominating every exchange, so precise cooldown tracking and patient trading keep you in the game.

Akai

Unfavorable

  • debuff cleanse
  • displacement
  • crowd control

Why this matchup leans

Akai's Heavy Spin structurally counters Carmilla's teamfight setup by removing all debuffs, which allows him to cleanse the slow, immobilize, and link from Curse of Blood. Additionally, Heavy Spin's continuous knockback physically isolates Carmilla, preventing her from staying in range to heal via Crimson Flower or steal physical and magic defenses using Vampire Pact. Even if Carmilla charges Bloodbath to initiate, Akai can disrupt her momentum with Headbutt's knockup or simply push her away while gaining slow immunity, forcing Carmilla to spend major cooldowns without securing crowd control.

Lane impact

During early roaming and objective contests around the Turtle, Akai consistently wins trade windows. Carmilla relies on close-quarters engagement, but Akai uses Body Slam to slow her approach and Tai Chi to absorb her incoming magic damage. If Carmilla attempts to stack Vampire Pact on Akai, his Headbutt knockup resets her positioning and enables his allies to collapse. Carmilla's inability to maintain proximity for Crimson Flower sustain weakens her lane presence, forcing her team to play passively around major objectives whenever Akai secures river control.

How to play it

Carmilla must never initiate with Curse of Blood while Akai holds Heavy Spin, as he will immediately cleanse the link and disrupt her allies. Instead, wait for Akai to commit Heavy Spin on another target before casting Curse of Blood on the remaining enemy backline. Save Bloodbath to peel Akai off your allies after his Headbutt dash lands rather than seeking proactive stuns on him. If forced into a trade, use Crimson Flower on non-displacing targets to keep your HP topped off while steering clear of Akai's spin trajectory.

Angela

Unfavorable

  • crowd control
  • global presence
  • poke and kite

Why this matchup leans

Angela structurally counters Carmilla by neutralizing her melee initiation and burst setups. When Carmilla attempts to charge in using Bloodbath, Angela shuts down her momentum from safety using Puppet-on-a-String, inflicting heavy slows that prevent Carmilla from landing her stun. Even when Carmilla successfully connects Curse of Blood on target enemies, Angela immediately counters with Heartguard, granting her attached host a massive shield that absorbs the shared damage, while Smart Heart allows the shielded ally to outmaneuver Carmilla's Crimson Flower aura.

Lane impact

In early roaming phases, Angela controls the lane space through relentless Love Waves poke, keeping Carmilla at a distance and preventing her from stacking Vampire Pact on enemy heroes. Carmilla cannot reliably contest wave control or vision without taking accumulated Lover's Mark stacks, forcing her to expend HP and rely on Crimson Flower against minions for minimal healing. This dynamic grants Angela's team superior rotation speed toward the Turtle, as Carmilla is repeatedly forced to retreat or yield objective positioning.

How to play it

Carmilla must play as a patient counter-engager rather than an open-field initiator. Track Heartguard constantly and avoid committing Curse of Blood until Angela's ultimate is either on cooldown or she has already chosen her host target. Bait out Puppet-on-a-String using fake Bloodbath charges before committing to a real clash. Once Angela attaches to a target, wait for surrounding enemies to group around the host, then deploy Curse of Blood to force shared damage through Heartguard's shield across the entire linked team.

Floryn

Unfavorable

  • area control
  • global heal
  • disengage
  • crowd control

Why this matchup leans

Carmilla relies on closing gaps with Bloodbath to set up Curse of Blood, linking multiple targets to multiply her team's damage and crowd control. Floryn structurally invalidates this win condition. The moment Carmilla links enemies, Floryn casts Bloom from any distance, removing healing reduction and providing two massive global health resets that absorb the shared burst damage. Furthermore, Floryn's ranged Sprout interrupts Carmilla's Bloodbath charge before she can reach melee range, preventing Carmilla from stacking her Vampire Pact passive or sustaining through Crimson Flower.

Lane impact

During early roaming, Carmilla struggles to dictate lane pressure because Floryn safely neutralizes her engage attempts from range. Whenever Carmilla charges Bloodbath to initiate a favorable trade, Floryn interrupts the sprint with Sprout while continuously patching up her allies with Sow. Because Floryn maintains range, Carmilla rarely gets close enough to restore health via Crimson Flower or steal armor using Vampire Pact. This forces Carmilla to expend significant health taking vision around the Turtle, forfeiting early map mobility and rotation tempo to Floryn.

How to play it

Carmilla must adapt by tracking Floryn's ultimate cooldown meticulously. Never initiate with Curse of Blood while Bloom is available, as the global heal will completely negate your team's follow-up burst on linked targets. Instead, use the movement speed from Bloodbath to bait out Sprout, then retreat until Floryn burns Bloom in an isolated fight. When committing, look to catch Floryn out of position in tight choke points where her allies cannot easily disperse to break the Curse of Blood link, letting Crimson Flower sustain you through the fight.

Favorable 5

Your kit has the edge here. These are the matchups where you should look to build a lead early and convert it, rather than playing for scaling.

Aurora

Favorable

  • defense shred
  • crowd control transfer
  • gap close
  • sustain

Why this matchup leans

Carmilla counters Aurora by turning the mage's immobility and defensive grouping against her. Aurora relies on landing Frosty Breeze or Frigid Glacier to lock down targets, but Carmilla uses the movement speed from Bloodbath to bypass these telegraphed frozen areas. Once in melee range, Crimson Flower continuously procs Vampire Pact, stripping Aurora's Magic Defense. When Aurora groups with allies for safety, Carmilla casts Curse of Blood; linking Aurora shares all incoming crowd control and damage, effectively bypassing her protective zoning and triggering her Pride of Ice passive prematurely.

Lane impact

In early mid-lane contests, Aurora relies on Hailstone Blast to clear waves, but Carmilla disrupts this rhythm by positioning aggressively in river bushes. Activating Bloodbath forces Aurora to prematurely cast Frosty Breeze out of panic or lose half her health in a trade. Because Crimson Flower provides Carmilla with sustained HP recovery whenever she touches Aurora, trade windows always favor the support. This constant roaming threat strips Aurora of lane priority, preventing her from rotating safely and allowing Carmilla to control objective vision around the Turtle.

How to play it

Bait out Aurora's Frosty Breeze before committing your full engage. Once her freeze zone is depleted, activate Bloodbath to gain speed, stun her, and immediately cast Curse of Blood to link her to nearby teammates. Monitor the 150-second cooldown of Aurora's Pride of Ice passive; when her invincibility triggers, stick close with Crimson Flower running so that Vampire Pact maxes out its defense-stealing stacks the instant she unfreezes. Use the shared damage from Curse of Blood to eliminate her backline allies simultaneously.

Gloo

Favorable

  • crowd control
  • defense drain
  • sustain trade
  • area linkage

Why this matchup leans

Carmilla hard-punishes Gloo's aggressive melee engagement style. Gloo relies on entering close range with Slam, Slam and Pass, Pass to apply Sticky stacks, but this puts him directly inside Carmilla's Crimson Flower range. Each hit allows Carmilla to continuously siphon his dual defenses via Vampire Pact while sustaining her own health pool. Furthermore, when Gloo splits or groups up during Split, Split, Carmilla can easily land Curse of Blood, linking Gloo to his backline allies and transferring any crowd control or damage intended for him directly onto his entire team.

Lane impact

During early roaming trades, Gloo seeks to zone with Slam, Slam reset combos, but Carmilla neutralizes his pressure by sticking close. Activating Crimson Flower during his drags allows her to out-sustain his chip damage while lowering his effective durability. If Gloo tries to set up ganks, Carmilla uses Bloodbath to gain bonus movement speed and stun him before he can charge onto his chosen target. This forces Gloo to expend his ultimate, Split, Split, defensively rather than aggressively, stripping his team of objective setup and map control around the Turtle.

How to play it

Hold Bloodbath until Gloo attempts his Slam, Slam and Pass, Pass repositioning sequence, interrupting his pathing before he can detonate his Goo. Track Gloo's Sticky stacks on your allies; if he readies Grab, Grab, reserve Curse of Blood for the moment he lands or splits. Cast Curse of Blood on the area where he and his allies congregate, ensuring the linked duration forces his team to take shared damage even while Gloo attempts to transfer damage back to a host. Prioritize draining his defenses with Vampire Pact before major target bursts.

Estes

Favorable

  • clustered targets
  • teamfight counter
  • crowd control spread
  • area of effect

Why this matchup leans

Carmilla holds a decisive advantage because Estes inherently forces his allies into tight formations to maximize Blessing of Moon Goddess and continuous Moonlight Immersion heals. This dense clustering plays directly into Carmilla's Curse of Blood, allowing her to easily land the area-of-effect link on the entire enemy team. Once bound, any damage or control applied to one target—such as the scaling stun from Bloodbath—instantly spreads across all linked allies. Estes cannot heal through shared, multiplied focus damage, while Carmilla rapidly stacks Vampire Pact defense steals off the grouped enemies.

Lane impact

During early skirmishes and Roam rotations, Estes relies on Domain of Moon Goddess to choke off chokepoints and slow engagements, but Carmilla can bypass this zone control using the movement speed surge from Bloodbath. While Estes offers superior sustain in minor trades, Carmilla dictates when major fights occur around early Turtle contests. If Estes attempts to group his team for early objective takes, Carmilla threatens an immediate engage. This forces Estes to hold back his healing setup, surrendering vision control and rotation tempo across the map to Carmilla's superior mobility.

How to play it

Hold Curse of Blood until Estes activates Blessing of Moon Goddess or groups up to cast Moonlight Immersion on his carry. Do not waste your ultimate on a single target; wait for the moment Estes gathers his team to heal. Initiate with the decaying movement speed of Bloodbath, land Curse of Blood over the clumped allies, and immediately unleash the accumulated stun onto the primary target. Follow up closely with Crimson Flower to drain their stolen defenses with Vampire Pact while sustaining yourself as the linked enemy team collapses under shared damage.

Belerick

Favorable

  • defense steal
  • crowd control
  • teamfight link

Why this matchup leans

Carmilla holds the advantage because her passive Vampire Pact systematically dismantles Belerick's primary strength—his massive hybrid durability. As Carmilla activates Crimson Flower in close proximity, the rapid hits quickly stack defense theft, rendering Belerick surprisingly fragile while boosting Carmilla's own resilience. Furthermore, Belerick's desire to group up with allies to land Wrath of Dryad makes him an ideal anchor for Curse of Blood. Although Belerick's Deadly Thorns triggers retaliatory magic damage from her continuous flower hits, the defense drain and shared crowd control heavily favor Carmilla in extended skirmishes.

Lane impact

During roaming skirmishes, Carmilla dominates trade windows when contesting river vision and early jungle camps. Belerick relies on Nature's Strike to close distance and Ancient Seed to establish crowd control, but Carmilla can absorb his initial engage using Bloodbath to match his movement speed. Once Belerick commits, Carmilla activates Crimson Flower to steal his defenses while healing off the exchange. This forces Belerick to spend his lost-HP regeneration early, granting Carmilla superior lane priority to dictate early Turtle setups and secure objective vision for her team.

How to play it

To maximize this matchup, charge Bloodbath before approaching Belerick so you can counter his Nature's Strike speed boost with a point-blank stun. Save Curse of Blood for the moment Belerick steps near his allies to cast Wrath of Dryad, linking him directly to his damage dealers so all incoming focus fire transfers to the enemy backline. Monitor Belerick's Ancient Seed direction; dodge the second eruption to avoid being taunted into his team. If low on health, maintain Crimson Flower ticks on Belerick to continuously siphon defenses and recover HP.

Tigreal

Favorable

  • crowd control
  • counter initiate
  • channeled ultimate
  • defense steal

Why this matchup leans

Carmilla holds a structural advantage over Tigreal because his initiation tools play directly into her teamfight win condition. When Tigreal uses Sacred Hammer to push forward and set up Implosion, he clusters enemies together, creating the exact high-density group Carmilla needs for Curse of Blood. Additionally, Carmilla can charge Bloodbath in advance and cast its stun during the first half of Implosion channeling, completely interrupting Tigreal's ultimate. Meanwhile, her Vampire Pact passive steals Tigreal's defensive stats every time she hits him with Crimson Flower.

Lane impact

In the roaming phase around the river and major objectives, Tigreal loses his traditional lane pressure. Every time Tigreal uses Attack Wave to harass or checks bushes with Sacred Hammer, Carmilla can activate Bloodbath to gain movement speed, close in, and continuously spin Crimson Flower to heal off him while reducing his durability. Because Tigreal cannot quickly execute her, Carmilla gains complete vision dominance around the Turtle. Tigreal is forced to hold his abilities defensively, forfeiting rotation tempo and giving Carmilla's allies safer wave clears.

How to play it

Prioritize holding Bloodbath whenever Tigreal approaches your team, saving the stun specifically to disrupt Implosion during its cast windup. Do not throw Curse of Blood on a solitary Tigreal; wait until he commits with Sacred Hammer toward your allies, then cast the link across him and any follow-up attackers. Once the link attaches, run alongside the tethered group with Crimson Flower active, continuously draining Tigreal's resistances via Vampire Pact while spreading the damage taken by his entire frontline back to his damage dealers.

Best allies 1

Heroes whose kit compounds with yours. Drafting alongside them turns your individual strengths into a coordinated threat.

Terizla

Best allies

  • area control
  • crowd control
  • teamfight synergy
  • defense shred

Why it works

Carmilla's Curse of Blood creates a shared damage and crowd control link across multiple enemies, which directly amplifies Terizla's devastating area-of-effect abilities. When Curse of Blood connects a grouped enemy team, every heavy hit from Terizla's Execution Strike and Penalty Zone distributes massive physical damage and continuous pulls across all linked targets simultaneously. Furthermore, Carmilla's Vampire Pact strips physical defense from clustered foes, softening their durability so Terizla's scaling heavy physical strikes deal maximum damage during chaotic teamfights.

Lane impact

With Carmilla roaming toward the EXP lane, Terizla gains overwhelming control over the side lane and nearby jungle chokepoints. A setup beginning with Carmilla's Bloodbath movement speed boost guarantees easy follow-up for Terizla's Revenge Strike and full Execution Strike combination. When contesting major map objectives like the Turtle or Lord, this duo creates an oppressive choke-control threat. Enemies cannot safely group to secure objectives, as doing so invites an immediate team-wiping engagement from Carmilla and Terizla inside tight objective pits.

How to play it

Execution relies on Carmilla initiating while Terizla positions for immediate follow-up. Carmilla should accumulate Bloodbath Energy for movement speed, launch Curse of Blood on tightly packed enemies to immobilize and link them, and immediately discharge Bloodbath to lock them in place while activating Crimson Flower. Terizla then follows with Penalty Zone over the trapped targets, hammering them with Execution Strike. Carmilla must never cast Curse of Blood prematurely when Terizla is out of follow-up range or waste her ultimate on single targets.

Matchup relationships for 3 of these pairings come from the game's own hero data; the rest are selected from the heroes you actually meet in this lane. All written analysis is AI-generated from both heroes' ability kits and reviewed automatically for accuracy — it describes kit interactions, not live win rates.