Ruby's kit grants her significant advantages in prolonged engagements, but also comes with specific drawbacks. Her primary strength lies in her exceptional durability, scoring a high 90, which is heavily amplified by her innate Spell Vamp and skill-based healing. This allows her to sustain through heavy damage, making her a formidable front-liner. Her magical offense, also rated at 90, indicates a strong synergy with her Spell Vamp, as her skills deal damage that converts into substantial healing. Furthermore, Ruby boasts potent crowd control with multiple stuns and pulls, enabling her to disrupt enemy formations and set up plays for her team.
However, Ruby's physical offense is notably low at 20, meaning her basic attacks contribute very little to her damage output. She relies almost entirely on her skills for both damage and healing, which can make her susceptible to mana issues in the early game if not managed carefully. While her difficulty is rated at 40, indicating she's not overly complex, mastering her precise skill timings and passive dashes for optimal positioning and defense stacking requires practice. Her reliance on skill rotations also means she can be vulnerable if her abilities are on cooldown or if she's caught out of position without a skill to trigger her passive's mobility.