
Passive
Leave It to Me
If there are no allied heroes within 4 units of Yin, his damage is increased to 120% and he gains 8% Spell Vamp.
Fighter rated 80 magic offense, 50 durability, 40 difficulty in Moonton's in-game data, built around the passive Leave It to Me.
Yin is a Fighter hero in Mobile Legends: Bang Bang who excels at isolating and eliminating single targets with his unique ultimate ability. He transforms into Lieh, pulling an enemy into a separate domain for a decisive 1v1 duel, making him a formidable threat to key enemy carries. His playstyle revolves around finding the right moment to engage, utilizing his burst damage and crowd control to secure kills and disrupt enemy formations. Mastering Yin means understanding when to commit to a duel and how to leverage his enhanced form for maximum impact on the battlefield.
Build guide Matchups & counters
Skills, ratings and recommended gear on this page are read directly from Moonton's official in-game hero data for Mobile Legends: Bang Bang — not scraped from another fan site, and nothing is invented to fill a gap. Data retrieved .
Written by EllieAnth — playing MLBB since 2017 (9+ years), peak rank Mythical Immortal, 1126 stars.
Assessment
Yin possesses several distinct advantages that make him a potent force on the battlefield, alongside some inherent weaknesses that players must manage. His primary strength lies in his exceptional single-target elimination potential, largely due to his ultimate, My Turn. This ability allows him to remove a crucial enemy hero from a team fight, turning a 5v5 into a temporary 5v4, or securing a high-priority kill. His kit also offers strong burst damage, especially with his Charged Punch (Skill 1) which has significant physical attack scaling, allowing him to quickly dispatch isolated targets. Furthermore, his passive, Leave It to Me, grants him increased damage and Spell Vamp when fighting alone, synergizing perfectly with his ultimate and encouraging aggressive solo plays. His Instant Blast (Skill 2) provides both mobility and a stun, offering valuable crowd control and a brief damage reduction buff for survivability during engagements.
However, Yin is not without his drawbacks. While his durability is moderate (50), he can be vulnerable if his ultimate is on cooldown or if he fails to secure a kill within his domain. If the isolated target is too tanky or has strong self-sustain, Yin might struggle to finish them off, leaving him exposed once the domain ends. His reliance on his ultimate for impactful plays means that without it, his presence in team fights can be less decisive. Additionally, his difficulty rating of 40 suggests that while not overly complex, mastering his timing and target selection for My Turn is crucial. Misjudging an engagement can lead to him being easily overwhelmed by the remaining enemy team, as his base defenses are not exceptionally high outside of his ultimate's temporary boost.
Kit

Passive
If there are no allied heroes within 4 units of Yin, his damage is increased to 120% and he gains 8% Spell Vamp.

Skill 1
Yin gains 60% extra Movement Speed (decays over 3s).
Yin can launch an enhanced Basic Attack that deals 25 (+100% Total Physical Attack) Physical Damage within the duration. Upon hitting an enemy with the enhanced Basic Attack, Yin will throw another charged punch forward, dealing 360 (+200% Extra Physical Attack) Physical Damage to enemies in the path.
Successfully throwing the charged punch reduces the skill's cooldown by 35%.

Skill 2
Yin dashes forward, leaving a Golden Ring behind while dealing 75 (+35% Extra Physical Attack) Physical Damage to enemies along the way. He gains 30% extra Damage Reduction for 4s if an enemy hero is hit.
After 1s, the Golden Ring will catch up with Yin, dealing 150 (+70% Extra Physical Attack) Physical Damage to enemies it passes through and stunning them for 1s.

Ultimate
After a short delay, Yin locks onto an enemy hero (cannot lock onto pets or clones) and pulls them into his domain for up to 8s and turns into Lieh. When in the domain, the two cannot be affected by other heroes' skills.
Lieh has stronger skills and 50 extra Physical & Magic Defense that last 8s.
The domain will end early if either of the two is killed. If Lieh successfully kills the enemy, he'll recover 20% Max HP, leave the domain with the cooldowns of Frenzy Strike and Instant Blast reset, and continue to fight as Lieh for 8s.
If Yin fails to pull his target into his domain, the skill will enter a 3s cooldown.
Understanding Yin's abilities is key to maximizing his potential in Mobile Legends: Bang Bang.
Leave It to Me (Passive): This passive is fundamental to Yin's identity. When no allied heroes are within 4 units of him, his damage is increased to 120% and he gains 8% Spell Vamp. This encourages a more isolated playstyle, rewarding players who can pick off enemies away from their team or engage in 1v1 duels, especially within his ultimate's domain. It's crucial to be aware of your positioning to consistently activate this bonus damage and sustain.
Charged Punch (Skill 1): Yin's primary damage ability. It grants him 60% extra Movement Speed for a short duration, allowing him to reposition or chase. During this time, he can launch an enhanced Basic Attack that deals 25 flat damage plus 100% of his Total Physical Attack as Physical Damage. Upon hitting an enemy with this enhanced attack, he throws a second charged punch, dealing 360 flat damage plus 200% of his Extra Physical Attack as Physical Damage. Successfully landing this second punch reduces the skill's cooldown by 35%. The high scaling on this skill, particularly the 200% Extra Physical Attack, means that building physical attack items significantly boosts his burst potential, making it a priority for damage output.
Instant Blast (Skill 2): This skill provides both mobility and crowd control. Yin dashes forward, dealing 75 flat damage plus 35% of his Extra Physical Attack as Physical Damage to enemies in his path. If an enemy hero is hit, he gains 30% extra Damage Reduction for 4 seconds, enhancing his survivability during trades. After 1 second, a Golden Ring he leaves behind catches up to him, dealing 150 flat damage plus 70% of his Extra Physical Attack as Physical Damage and stunning enemies for 1 second. This stun is vital for locking down targets, setting up his Skill 1, or interrupting enemy abilities. The damage reduction also makes it a good initiation or escape tool.
My Turn (Ultimate): Yin's signature ability. After a short delay, he locks onto an enemy hero and pulls them into his domain for up to 8 seconds, transforming into Lieh. Inside this domain, both heroes are isolated from external interference. As Lieh, Yin gains stronger skills and 50 extra Physical & Magic Defense for 8 seconds. If Lieh successfully kills the enemy within the domain, he recovers 20% Max HP, leaves the domain with the cooldowns of Charged Punch and Instant Blast reset, and continues to fight as Lieh for another 8 seconds. This ultimate is a powerful tool for eliminating key threats, resetting cooldowns for subsequent engagements, and gaining a temporary power spike. If the pull fails, the skill enters a short 3-second cooldown, allowing for quick re-attempts.
Items
Unique Passive - Valor: Gain 4 extra Physical Defense for 3s when taking Physical Damage, up to 20.
Unique Passive - Fighting Spirit: Dealing damage grants 12 extra Physical Attack and 2% extra Spell Vamp per second for 4s, up to 6 stacks. Deal 10% extra True Damage according to Base Damage at full stacks.####[C8This effect is reduced to 50% for Marksmen, Mages, and Supports.]
Unique Passive - Despair: Dealing damage to non-Minion enemies below 50% HP increases Physical Attack by 25% for 2s (takes effect before the damage is dealt).
Unique Passive - Brute Force: Each second after dealing damage, gain 6 extra Physical Attack and Magic Power and 2% extra Movement Speed for 4s, up to 6 stacks. Gain 15% extra Control Duration Reduction at full stacks.
Unique Passive - Immortal: Revives 2.5s after death, gaining 16% Max HP and a 220-1200 shield (scales with level) that lasts 3s (210s cooldown).
Yin's recommended build focuses on maximizing his physical damage output, sustain, and survivability to ensure he can effectively duel opponents and contribute to team fights. Each item is chosen to synergize with his kit and enhance his unique playstyle.
First, Bloodlust Axe is a core item for Yin. Its primary benefit is the Spell Vamp it provides, which directly synergizes with his physical skills. Since all of Yin's active skills deal physical damage, the Spell Vamp from Bloodlust Axe allows him to heal a significant amount of health from his Skill 1 and Skill 2, greatly increasing his sustain during prolonged fights and duels. This is especially important for a Fighter who needs to stay in the thick of battle.
Next, Warrior Boots are chosen for their defensive properties. The unique passive, Valor, grants 4 extra Physical Defense for 3 seconds when taking Physical Damage, stacking up to 20. This provides crucial early-game physical defense, helping Yin survive against common physical damage dealers in the lane and during skirmishes, making him more resilient in trades.
War Axe is another essential item for Yin's damage and sustain. Its unique passive, Fighting Spirit, grants 12 extra Physical Attack and 2% extra Spell Vamp per second for 4 seconds, stacking up to 6 times. At full stacks, it also deals 10% extra True Damage according to Base Damage. This item provides a consistent increase in both damage and Spell Vamp as Yin engages in combat, further boosting his healing from skills and making his damage output more potent, especially against tankier targets due to the True Damage component.
Blade of Despair is a high-impact damage item. Its unique passive, Despair, increases Physical Attack by 25% for 2 seconds when dealing damage to non-Minion enemies below 50% HP. This effect takes place before the damage is dealt, meaning it significantly amplifies Yin's burst potential, allowing him to execute low-health targets much more reliably. This item is crucial for securing kills within his ultimate's domain and finishing off weakened enemies in team fights.
Brute Force Breastplate offers a blend of defense and offensive utility. Its unique passive, Brute Force, grants 6 extra Physical Attack and Magic Power and 2% extra Movement Speed for 4 seconds each second after dealing damage, stacking up to 6 times. At full stacks, it also provides 15% extra Control Duration Reduction. This item enhances Yin's mobility and damage while providing some much-needed defensive stats and resilience against crowd control, making him harder to pin down and more effective in sustained engagements.
Finally, Immortality is a vital late-game defensive item. Its unique passive, Immortal, revives Yin 2.5 seconds after death, restoring 16% Max HP and granting a shield that scales with level for 3 seconds. This item provides a crucial second chance in late-game team fights, allowing Yin to re-engage or escape after being focused down, significantly increasing his survivability and impact in critical moments.
Read the full Yin build guide — item order, why each item earns its slot, and how to adapt it
Coaching
Yin's playstyle revolves around opportunistic engagements and leveraging his unique ultimate to turn the tide of battle. Given his moderate durability (50) and moderate difficulty (40), precise execution and good decision-making are paramount. Early game, focus on farming and poking enemies with your Charged Punch (Skill 1). The 60% movement speed burst from Skill 1 can be used for quick trades or to escape unfavorable situations. Remember that landing the second hit of Skill 1 reduces its cooldown, so aim to hit both parts for sustained pressure.
As the game progresses, look for opportunities to use your ultimate, My Turn. This ability is your primary tool for eliminating high-priority targets like enemy Marksmen or Mages. Before initiating, assess the enemy's escape tools and defensive items. Your passive, Leave It to Me, encourages you to fight alone, so try to catch enemies slightly out of position or when their allies are preoccupied. Once an enemy is pulled into your domain, utilize your full combo: Skill 2 for the dash, damage reduction, and stun, followed by Skill 1 for burst damage. If you successfully kill the target, you'll recover 20% Max HP and your Skill 1 and Skill 2 cooldowns will reset, allowing you to re-engage the remaining enemies as Lieh with enhanced abilities. This reset is critical for snowballing your advantage.
In team fights, your role is often to dive the backline and remove a key threat. Use your Instant Blast (Skill 2) to engage, gaining damage reduction if you hit an enemy, then immediately follow up with My Turn on the most dangerous target. If your ultimate is on cooldown, play more cautiously, using your Skill 1 and Skill 2 for poke, wave clear, and to provide crowd control with the Skill 2 stun. The Brute Force Breastplate in your build will help you gain movement speed and physical attack as you deal damage, making you more agile and potent in extended skirmishes. Always be mindful of your positioning to activate your passive for increased damage and spell vamp, especially when dueling.
Matchups
Currently, there is no specific data available regarding Yin's best matchups, counters, or heroes that he is countered by. Therefore, no named adversaries can be explicitly mentioned in this guide. However, general principles apply to Yin's engagements. As a hero who excels at isolating single targets, Yin generally performs well against squishy, high-damage heroes who lack strong defensive abilities or reliable escapes within his ultimate's domain. Conversely, he may struggle against extremely tanky heroes or those with significant self-sustain and crowd control that can outlast his burst damage during the 1v1 duel. Heroes who can quickly burst him down before he can activate his ultimate, or those who can escape his domain through specific abilities, would also pose a challenge. Without specific data, players should focus on understanding the general strengths and weaknesses of enemy heroes and adapt their target selection accordingly, prioritizing targets that Yin can reliably eliminate within his domain.
See every Yin matchup explained — who counters Yin, who Yin beats, and how to play each one
In practice
Imagine you're in the mid-game, and an enemy Marksman is slightly out of position, trying to clear a wave near their tower, but their teammates are rotating away. This is your prime opportunity to strike. First, activate your Instant Blast (Skill 2) to dash towards the Marksman. As you hit them, you'll gain 30% extra Damage Reduction for 4 seconds, mitigating their immediate counter-attack. Immediately after the dash, target them with your ultimate, My Turn, pulling them into your isolated domain. Inside the domain, you transform into Lieh, gaining enhanced skills and 50 extra Physical & Magic Defense. The Golden Ring from your Skill 2 will then catch up, stunning the Marksman for 1 second, preventing them from escaping or retaliating effectively. While they are stunned, unleash your primary damage with Charged Punch (Skill 1). The first part of Skill 1 will deal 25 flat damage plus 100% Total Physical Attack, followed by the second punch dealing 360 flat damage plus 200% Extra Physical Attack. Continue with basic attacks and use your Skill 1 again as its cooldown is reduced by 35% upon hitting. If you secure the kill, you'll recover 20% Max HP, and your Skill 1 and Skill 2 cooldowns will reset, allowing you to quickly rejoin the main fight as Lieh with refreshed abilities, ready to pressure the remaining enemies.
Summary
To truly master Yin and dominate the Mobile Legends: Bang Bang battlefield, focus on these key decisions:
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