How does Bane deal damage with both Physical and Magic stats?
Bane has a unique hybrid damage profile. His passive, Shark Bite, and his first skill, Crab Claw Cannon, scale with Total Physical Attack. However, his second skill, Ale (damage component), and his ultimate, Deadly Catch, scale with Total Magic Power, with Deadly Catch also scaling with Total Physical Attack. This allows him to benefit from both physical and magical damage items, making him difficult for enemies to itemize against.
What is Bane's role in pushing turrets?
Bane is exceptionally strong at pushing turrets. His passive, Shark Bite, deals splash damage that applies to turrets, and his ultimate, Deadly Catch, deals a significant 40% damage to turrets. This makes him one of the best heroes for split-pushing and securing objective control, allowing his team to gain an advantage by destroying enemy structures quickly.
How does Bane sustain himself in fights and lane?
Bane sustains himself primarily through his second skill, Ale. When first cast, it recovers a significant amount of his HP and a percentage of his lost HP, scaling with Magic Power. This self-healing, combined with the Spell Vamp provided by items like War Axe, allows Bane to stay on the map longer, trade effectively in lane, and survive prolonged teamfights.
Why is Endless Battle a core item for Bane?
Endless Battle is a core item for Bane because its Unique Passive - Divine Justice synergizes perfectly with his kit. After casting a skill, Bane's next Basic Attack deals extra True Damage. This effect combines with his Shark Bite passive, which also empowers his basic attacks after skill use, resulting in massive burst damage from his basic attacks, especially against heroes and turrets.
How can Bane deal with agile enemies or assassins like Natalia?
Bane can deal with agile enemies and assassins by leveraging his moderate durability and sustained damage. His passive, Shark Bite, provides consistent damage output, making him a less appealing target for burst-reliant assassins. Against heroes like Natalia, his ability to heal with Ale and his empowered basic attacks can deter direct engagements. Using his ultimate, Deadly Catch, can also provide a brief airborne effect to disrupt their movements and create distance.