Imagine a critical teamfight erupting around the Lord pit. Mathilda's team is looking to secure the objective, but the enemy is contesting aggressively. Mathilda sees an opportunity to initiate and secure a crucial pick on the enemy's squishy mage.
She starts by constantly moving around the edge of the fight, charging her Ancestral Guidance passive and generating maximum wisps for her Soul Bloom. Spotting the enemy mage slightly out of position, Mathilda uses Guiding Wind to dash forward, providing herself and her nearby Jungler with a shield and a burst of movement speed. As she lands, she immediately casts Soul Bloom, unleashing a volley of wisps that deal significant magic damage to the mage and other nearby enemies.
With the mage's health lowered, Mathilda quickly targets them with Circling Eagle. She begins circling, dealing continuous magic damage with wisps to the mage and anyone else caught in the radius, while gaining control immunity and a shield. As the ultimate's duration is about to end, she activates the second phase, dashing directly through the marked mage. This final dash deals a burst of damage and knocks up the mage, allowing her Jungler to easily follow up and secure the kill. Mathilda then uses her remaining Guiding Wind cooldown to pull her low-health Marksman out of a dangerous position, ensuring her team can clean up the remaining enemies and secure the Lord.